Files
SpotiFLAC/backend/analysis.go
T
Lukas 2172981110 Add FLAC audio quality analysis and spectrum visualization (#110)
Introduces backend support for analyzing FLAC audio files, including technical metrics and frequency spectrum extraction. Adds frontend components and hooks for file selection, analysis, and visualization, integrating a new Audio Quality Analyzer dialog into the UI. Updates types and dependencies to support audio analysis features.
2025-11-26 04:05:12 +07:00

182 lines
4.8 KiB
Go

package backend
import (
"fmt"
"math"
"os"
"github.com/go-flac/go-flac"
mewflac "github.com/mewkiz/flac"
)
// AnalysisResult contains the audio analysis data
type AnalysisResult struct {
FilePath string `json:"file_path"`
SampleRate uint32 `json:"sample_rate"`
Channels uint8 `json:"channels"`
BitsPerSample uint8 `json:"bits_per_sample"`
TotalSamples uint64 `json:"total_samples"`
Duration float64 `json:"duration"`
BitDepth string `json:"bit_depth"`
DynamicRange float64 `json:"dynamic_range"`
PeakAmplitude float64 `json:"peak_amplitude"`
RMSLevel float64 `json:"rms_level"`
Spectrum *SpectrumData `json:"spectrum,omitempty"`
}
// AnalyzeTrack performs audio analysis on a FLAC file
func AnalyzeTrack(filepath string) (*AnalysisResult, error) {
if !fileExists(filepath) {
return nil, fmt.Errorf("file does not exist: %s", filepath)
}
// Parse FLAC file
f, err := flac.ParseFile(filepath)
if err != nil {
return nil, fmt.Errorf("failed to parse FLAC file: %w", err)
}
result := &AnalysisResult{
FilePath: filepath,
}
// Extract basic audio properties from STREAMINFO block
if len(f.Meta) > 0 {
streamInfo := f.Meta[0]
if streamInfo.Type == flac.StreamInfo {
// Read STREAMINFO data
data := streamInfo.Data
if len(data) >= 18 {
// Sample rate (bits 10-29 of bytes 10-13)
result.SampleRate = uint32(data[10])<<12 | uint32(data[11])<<4 | uint32(data[12])>>4
// Channels (bits 30-32 of byte 12)
result.Channels = ((data[12] >> 1) & 0x07) + 1
// Bits per sample (bits 33-37 of bytes 12-13)
result.BitsPerSample = ((data[12]&0x01)<<4 | data[13]>>4) + 1
// Total samples (bits 38-73 of bytes 13-17)
result.TotalSamples = uint64(data[13]&0x0F)<<32 |
uint64(data[14])<<24 |
uint64(data[15])<<16 |
uint64(data[16])<<8 |
uint64(data[17])
// Calculate duration
if result.SampleRate > 0 {
result.Duration = float64(result.TotalSamples) / float64(result.SampleRate)
}
// Read min/max frame size and block size for additional analysis
// Min block size (bytes 0-1)
// Max block size (bytes 2-3)
// These can give us hints about encoding quality
}
}
}
// Analyze spectrum and calculate real audio metrics
spectrum, err := AnalyzeSpectrum(filepath)
if err != nil {
// Log error but continue
fmt.Printf("Warning: failed to analyze spectrum: %v\n", err)
} else {
result.Spectrum = spectrum
// Calculate dynamic range, peak, and RMS from decoded samples
calculateRealAudioMetrics(result, filepath)
}
// Set bit depth
result.BitDepth = fmt.Sprintf("%d-bit", result.BitsPerSample)
return result, nil
}
// calculateRealAudioMetrics calculates actual dynamic range, peak, and RMS from decoded audio
func calculateRealAudioMetrics(result *AnalysisResult, filepath string) {
// Decode FLAC to get actual samples
samples, err := decodeFLACForMetrics(filepath)
if err != nil {
return
}
// Calculate peak amplitude
var peak float64
var sumSquares float64
for _, sample := range samples {
absVal := sample
if absVal < 0 {
absVal = -absVal
}
if absVal > peak {
peak = absVal
}
sumSquares += sample * sample
}
// Convert peak to dB (reference: 1.0 = 0 dBFS)
peakDB := 20.0 * math.Log10(peak)
result.PeakAmplitude = peakDB
// Calculate RMS (Root Mean Square)
rms := math.Sqrt(sumSquares / float64(len(samples)))
rmsDB := 20.0 * math.Log10(rms)
result.RMSLevel = rmsDB
// Dynamic range is the difference between peak and RMS
result.DynamicRange = peakDB - rmsDB
}
// decodeFLACForMetrics decodes FLAC file and returns normalized samples for metric calculation
func decodeFLACForMetrics(filepath string) ([]float64, error) {
stream, err := mewflac.ParseFile(filepath)
if err != nil {
return nil, err
}
defer stream.Close()
// Limit samples to prevent memory issues (10 million samples = ~3.8 minutes at 44.1kHz)
maxSamples := 10000000
samples := make([]float64, 0, maxSamples)
// Read all audio frames
for {
frame, err := stream.ParseNext()
if err != nil {
break
}
// Get samples from first channel (mono or left channel)
var channelSamples []int32
if len(frame.Subframes) > 0 {
channelSamples = frame.Subframes[0].Samples
}
// Normalize samples to -1.0 to 1.0 range
maxVal := float64(int64(1) << (stream.Info.BitsPerSample - 1))
for _, sample := range channelSamples {
if len(samples) >= maxSamples {
return samples, nil
}
normalized := float64(sample) / maxVal
samples = append(samples, normalized)
}
if len(samples) >= maxSamples {
break
}
}
return samples, nil
}
func GetFileSize(filepath string) (int64, error) {
info, err := os.Stat(filepath)
if err != nil {
return 0, err
}
return info.Size(), nil
}